🌱 Kelethin / Greater Faydark (Faydwer)
Wood Elf · Necromancer · Kelethin / Greater Faydark (Faydwer)
Community-curated for classic starter areas (high confidence). EverQuest Legends may differ — if a step is wrong, submit a fix.
First hour plan
- Lift to Kelethin platforms carefully; bind near lifts.
- Orc hatchets, spiderling silks, and Crushbone belts are the backbone loops.
- Add quests to your journal so the app can tick drop turn-ins.
- Download the app: gnollguard.com/download
Starter quests (7/7 in database)
- Orc HatchetsGreater Faydark · Dill Fireshine📖
- Crushbone BeltsSouth Kaladim · Canloe Nusback📖
- The Bread Shipment (Kelethin)Kelethin · Innkeep Wuleran
First gear checklist · Necromancer
- PrimaryRusty weapon (or fists) · startingUpgrade as soon as a vendor or drop allows.
- HandsCloth / leather gloves · vendor
- FeetCloth / leather boots · vendor
- ChestTunic or patchwork chest · vendorGuild summons often grant a starter tunic.
- BagSmall bag or backpack · vendorBank early; keep quest turn-ins.
- FoodFood and water · vendor
Nearby hunting
- Greater Faydark~1–10
Orcs, spiders, pixies under the city.
- Crushbone~5–15
Belts for Kaladim turn-in.
When you outgrow the yard
- More quests in Greater Faydark
- Plane of Sky class unlocks (after ~level 11 primaries lock)
- Necromancer spells grimoire
- Slayer achievements when you're ready to grind races