🌱 Kaladim
Dwarf · Necromancer · Kaladim
Community-curated for classic starter areas (high confidence). EverQuest Legends may differ — if a step is wrong, submit a fix.
First hour plan
- Warrior guild hosts Crushbone belt turn-ins.
- Bone chips for the Underfoot clergy.
- Crushbone is a short run from Faydwer.
- Download the app: gnollguard.com/download
Starter quests (5/5 in database)
- Crushbone BeltsSouth Kaladim · Canloe Nusback📖
- Crushbone Belts & Crushbone sholder padsSouth Kaladim · Canloe Nusback📖 · DB title spelling
- Bone Chips (Kaladim)North Kaladim · Gunlok Jure📖
- Orc HatchetsGreater Faydark · Dill Fireshine📖
First gear checklist · Necromancer
- PrimaryRusty weapon (or fists) · startingUpgrade as soon as a vendor or drop allows.
- HandsCloth / leather gloves · vendor
- FeetCloth / leather boots · vendor
- ChestTunic or patchwork chest · vendorGuild summons often grant a starter tunic.
- BagSmall bag or backpack · vendorBank early; keep quest turn-ins.
- FoodFood and water · vendor
Nearby hunting
- Butcherblock Mountains~1–12
Outdoor orcs and road XP.
- Crushbone~5–15
Belts for Canloe Nusback.
When you outgrow the yard
- More quests in South Kaladim
- Plane of Sky class unlocks (after ~level 11 primaries lock)
- Necromancer spells grimoire
- Slayer achievements when you're ready to grind races